Steps to reproduce:
1. Create new Unity project using Universal 3D Template
2. Open Package Manager
3. Find High Definition Render Pipeline package
4. Install High Definition Render Pipeline package
5. Once installed, observe Console window
Actual results: “Shader Graph at Packages/com.unity.render-pipelines.high-definition/Runtime/Tools/ColorChecker/ColorCheckerShader.shadergraph has 2 warning(s), the first is: Validation: Exposure Node is not allowed by Universal implementation” warning is thrown in the Console window
Expected results: No warnings are thrown in the Console window
Reproducible with versions: 6000.0.64f1, 6000.2.15f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3
Tested on (OS): Ubuntu 24.04, macOS Tahoe 26.1 (M1)