Unity Issue Tracker - Memory leak when a lot of UI elements are spawned and despawned
Closed
UUM-98174
Memory leak when a lot of UI elements are spawned and despawned
Unity: GraphView
Won't Fix
6.5.X
6.4.X
6.3.X
6.2.X
6.1.X
6.0.X
2022.3.X
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Open the attached “IN-93737” project
2. Open the Memory Profiler window (Window > Analysis > Memory Profiler)
3. Capture a new snapshot
4. Open the “Testgrounds/Graphs/RecentGraphs/poiSet_nuclearPowerPlantReactor01” Graph Model
5. Press the “Load” button in the “GraphWindow” window
6. Select the “poiSet_nuclearPowerPlantReactor01” Graph Model
7. Repeat steps 5-6 multiple times
8. Capture a new snapshot
9. Compare memory usage results between snapshots
Expected result: None or slight difference in memory usage
Actual result: High memory usage