Steps to reproduce:
- Open the attached package
- Open the New VFX.vfx
- Open TexCodeEditor and TexShaderFile and notice that the code is identical
- Plug TexShaderFile into Set Color block, then check the Scene view and console
Actual results: Code does not compile when it comes from shader file
Expected results: Code does compile when it comes from shader file
Reproducible with versions: 6000.0.47f1, 6000.0.60f1, 6000.2.8f1, 6000.4.0a3
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): macOS
Notes:{}
Shader errors:
- Shader error in '': redefinition of 'VFXSampler2D' at kernel CSMain at Assets/Tex.hlsl(1) (on metal)
- .compute: Kernel at index (0) is invalid
I bumped into crash several times when editing values (inconsistent):
- VisualEffectAssetUtility::SetValueSheet(PPtr<VisualEffectAsset> const&, VFXExpressionValuesSheetInternal const&, ScriptingExceptionPtr*) + 163
VisualEffectAssetUtility_CUSTOM_SetValueSheet(void*, VFXExpressionValuesSheetInternal__ const&) + 139