Reproduction steps:
1. Open the attached project “ReproProject”
2. Open the scene "SampleScene"
3. Enter into Play Mode
4. Wait 15-30 seconds
5. Observe the crash (If the issue did not reproduce, repeat steps 3 and 4)
Reproducible in: 2023.1.0a1, 6000.0.75f1, 6000.3.15f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- The issue reproduces inconsistently (sometimes the issue reproduces from 1st or 10th attempt)
- Reproducible in a Player as well
First few lines of the stack trace:
0x00007FFF643F3EBD (Unity) OutputPolymesh
0x00007FFF643F8367 (Unity) tessTesselate
0x00007FFF630E57DB (Unity) PolygonCollider2D::PreparePolygonShapes
0x00007FFF630E6103 (Unity) PolygonCollider2D::PrepareShapes
0x00007FFF630DEFC9 (Unity) Collider2D::CreateFixtures
0x00007FFF630E7F56 (Unity) Collider2D::RecreateCollider
0x00007FFF63111727 (Unity) PhysicsManager2D::SyncTransforms