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Fixed in 2022.3.53f1
Fixed an issue where Camera view is not rendered on PowerVR Rogue GE8320 GPU'S if Shadows are enabled in URP Asset and Camera stack contains Overlay Cameras
Steps to reproduce:
1. Open the attached user's project "APTest.zip"
2. Make sure that "Main Camera" GameObject has 2 camera's in the Camera Stack category
3. Switch to Android platform
4. Build the player to a PowerVR Rogue GE8320 GPU device
5. Observe the rendering
Expected results: Both camera's from a Camera stack render
Actual results: Nothing is rendered (black screen) or only 1 of the camera's from a Camera stack is rendered
Reproducible with: 2021.3.44f1, 2022.3.43f1, 2022.3.48f1
Not reproducible with: 2021.3.43f1, 2022.3.42f1, 6000.0.20f1
Reproducible with these devices:
VLNQA00528, Hmd Global Nokia G20 (Nokia G20), Android 13, CPU: Mediatek MT6765G Helio G35 (12 nm), GPU: PowerVR Rogue GE8320
VLNQA00526, Samsung Galaxy A12 (SM-A125F), Android 12, CPU: MediaTek Helio P35 (MT6765), GPU: PowerVR Rogue GE8320
(user) Samsung Galaxy A03s 3GB RAM with PowerVR GE8320
Not reproducible with these devices:
VLNQA00111 - Samsung Galaxy J5 (2016) (SM-J510FN), CPU: Snapdragon 410 MSM8916, GPU: Adreno 306, OS: 7.1.1
VLNQA00482 - samsung Galaxy A32 5G (SM-A326B), CPU: MediaTek Dimensity 720 (MT6853), GPU: Mali-G57 MC3, OS: 12
VLNQA00282, Samsung Galaxy S10e (SM-G970U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00598 - samsung Galaxy Fold (SM-F900F), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00547 - samsung Galaxy Tab A8 (SM-X200), CPU: Unisoc Tiger T618, GPU: Mali-G52, OS: 13
VLNQA00422 - Galaxy S21 Ultra 5G (SM-G998B), CPU: Exynos 2100, GPU: Mali-G78, OS: 11
VLNQA00423 - Google Pixel 3 (Pixel 3), CPU: Snapdragon 845, GPU: Adreno 630, OS: 9
VLNQA00202 - Samsung Galaxy Note 9 USA (SM-N9600), CPU: Snapdragon 845 SDM845, GPU: Adreno 630, OS: 9
Notes:
-Issue reproduces with Vulkan and OpenGLES3
-Forum post: https://discussions.unity.com/t/android-urp-powervr-ge8320-unity-2022-3-43f1-issue-on-camera-stack-behave-wrong/1512165
-Issue no longer reproduces if Shadows are disabled and or Camera's are removed from a Main Camera stack
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