As of the V51 integration asset it is possible to compile builds using the Meta XR Feature. The XR hands package should work with the oculus integration asset.
When using the MetaXRFeature on Quest 2, starting an app with controllers, switching to hands, and then switching back to controllers results in controllers not reporting as tracked anymore.
Expected behavior: controllers should continue to be tracked when an app switches from controllers, to hands, and back to controllers.