Unity Issue Tracker - “Use of GfxDeviceD3D12::UploadTextureSubData2D is forbidden during a render pass!“ warning appears on a specific project when Direct3D12 is used as the Graphics API
Fixed
UUM-90290
“Use of GfxDeviceD3D12::UploadTextureSubData2D is forbidden during a render pass!“ warning appears on a specific project when Direct3D12 is used as the Graphics API
Unity: DirectX12
Fixed
6.2.X
Won't Fix
6.1.X
6.0.X
6000.0.6f1 onwards
The issue was fixed by another PR
This 6.1 version of Unity is no longer being updated. This issue may be fixed in a future version.
Reproduction steps:
1. Open the attached “repro_IN-89470“ project
2. Open the “Sample.unity“ Scene
3. Open the Scene view
4. Observe the Console
Expected result: No warnings appear
Actual result: “Use of GfxDeviceD3D12::UploadTextureSubData2D is forbidden during a render pass!“ warning appears