How to reproduce:
1. Open the "burst_build_failure" project
2. Build the project for the Windows platform
Expected result: project successfully builds
Actual result: building process is interrupted by Burst errors
Reproduced: 1.6.6 (2021.3.22f1), 1.7.2 (2021.3.22f1), 1.8.0 (2021.3.22f1), 1.8.3 (2021.3.22f1)
Could not test with: 2020.3.46f1 (could not resolve scripting errors)
Fixed in: 1.8.4 (2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8)
Reproduced on: Windows 10 (by reporter), Windows 11
Could not test on: macOS Ventura 13.0 (M1), Ubuntu 20.04 (could not resolve scripting errors)
Build failure log #1:
Build failure log #2:
Build failure log #3:
Notes:
1. WebGL builds indefinitely - one build took over 1 hour and it still did not finish building
2. The WebGL building process hangs on “Linking build.js (wasm)”
3. When the building process is canceled, a zombie process lingers - “wasm-ld.exe”. This process ends up hogging more and more memory over time