Unity Issue Tracker - Development Build with no scenes shows a purple screen when using OpenGLES3 graphics API
Closed
UUM-477
Development Build with no scenes shows a purple screen when using OpenGLES3 graphics API
Unity: GLES
Windows
AMD
Won't Fix
2022.3.X
2022.2.X
2022.1.X
2020.3.X
2019.4.X
Canceling ports as 2020.3 has reached its end-of-support lifetime, and is no longer accepting fixes.
2019.4 LTS has reached end-of-life. This port is cancelled.
How to reproduce:
1. Create a new empty project
2. Go into the Player Settings (File -> Build Settings -> Player Settings)
3. Turn off the "Auto Graphics API for Windows" setting
4. Add "OpenGLES3" to the Graphics APIs for Windows tab, remove any other APIs and restart the Editor
5. Open the Build Settings window (File -> Build Settings)
6. Turn on "Development Build"
7. Build and Run the project
Expected result: The Build shows the SampleScene/Placeholder scene
Actual result: The Build shows a purple screen
Reproducible with: 2019.4.37f1, 2020.3.32f1, 2022.1.0a16, 2022.2.0a8, 2022.2.0a9, 2022.2.0a13
Couldn't test with: 2021.2.17f1, 2022.1.0b13 (Internal build system error. BuildProgram exited with code -2147024894)
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