Reproduction steps:
1. Open the attached “custom-srp-project.zip” project
2. Open the “Assets/Scenes/Baked Light/Baked Light Scene.unity“ Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: No errors are thrown
Actual result: “DataBuffer::GetCurrentResourceWriteable. Potential thread safety issue detected. Getting a writeable copy to the current buffer resource when that resource may be in use on other threads” error is thrown
Reproducible with: 6000.0.29f1, 6000.1.0a4
Fixed in: 6000.1.0a5
Couldn't test with: 2021.3.46f1, 2022.3.52f1 (Could not resolve compilation errors)
Reproducible on: Windows 11
Not reproducible on: No other environment tested