Unity Issue Tracker - Nodes are partially obscured and created in the Top Left screen corner when using Create Node Shortcut
Fixed
UUM-47824
Nodes are partially obscured and created in the Top Left screen corner when using Create Node Shortcut
Unity: ShaderGraph
macOS
ShaderGraph
Fixed
2023.3.X
2022.3.X
2021.3.X
Won't Fix
2023.2.X
2023.1.X
Verified as fixed in Unity 2023.3.0a9 and MacOS Sonoma 14.0
A fix for this has landed in the latest minor version of this tech. Stream look forward to the fix being available in 23.3.
A fix for this has landed in the latest minor version of this tech. Stream look forward to the fix being available in 23.3.
Fixed in Unity 2022.3.13f1
Fixed in Unity 2021.3.32f1
How to reproduce:
Create a new SRP project
Create a new ShaderGraph
Press the Spacebar to activate the Create Node shortcut
Create any new node
Press the Spacebar and create a new Node again
Expected results: The new Node is created either at the centre of the screen if the focus is lost or at the location of the last created Node
Actual results: The Contextual menu for creating the node is opened at the Top Left corner of the screen. If the Node is created, it will be placed in the Top Left corner as well, partially covered by the Properties sub-window