JobTempAlloc has allocations that are more than 4 frames old' warnings are thrown when using AOVRequest and BatchRendererGroup
Unity: Entities Graphics
Fixed
2023.1.X
2022.2.X
2021.3.X
2020.3.X
Won't Fix
2021.2.X
Will be fixed in 2021.3, not 2021.2
How to reproduce:
1. Open the user-submitted project
2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)
3. Enter Play mode and inspect the Console window (Window > General > Console)
Expected result: No warnings are seen
Actual result: 64 "Internal: JobTempAlloc" warnings are seen
Reproducible with: 12.1.4 (2021.2.10f1)
Could not test with: 7.7.1 (2019.4.35f1), 10.8.1 (2020.3.27f1)('AOVRequest' does not contain a definition for 'SetOverrideRenderFormat'), 13.1.5 (2022.1.0b6), 14.0.0 (2022.2.0a3)(There is no argument given that corresponds to the required formal parameter 'userContext' of 'BatchRendererGroup.BatchRendererGroup)
Full warning:
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Prioritise and Follow this issue
Have a workaround or additional info about this issue?