Reproduction steps:
1. Open the attached “repro-project“
2. Enter Play Mode
3. Let the scene run for a while
Expected result: The project runs without crashing
Actual result: Unity crashes after running for a while
Reproducible with: 2022.3.18f1
Reproduced on: Windows 11 (64 GB RAM, RTX 4090)
Not reproduced on: Windows 11 Enterprise, Windows 11 Pro, Windows 10
Notes:
1. The issue reproduces with different graphics APIs (DX11, DX12, Vulkan)
2. CQA could not reproduce the issue
First few lines of the stack trace:
0x00007FF6503B5DE8 (Unity) PrepareScriptableLoopObjectData
0x00007FF6503B581F (Unity) PrepareScriptableDrawRenderersJob
0x00007FF6503E208A (Unity) ujob_execute_job
0x00007FF6503E165D (Unity) lane_guts
0x00007FF6503E4044 (Unity) worker_thread_routine