Reproduction steps:
1. Open the attached project
2. Open the Package Manager and ensure Entities 0.51.0-preview.32 is installed
3. Open the Build Settings and set the Build Target to WebGL
Expected Results:
No errors are produced
Actual Results:
A compile error appears in the console as soon as the swap to the WebGL Build Target is complete.
Reproducible with: 0.51.0-preview.32 (2021.3.5f1)
Not Reproducible with: 0.17.0-preview.42 (2021.3.5f1), 0.50.1-preview.2 (2020.3.37f1)
Reproducible on: MacOS 12.4 (Intel)