Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new UI Document (Assets > Create > UI Toolkit > UI Document (UXML))
- Open the newly created UI Document
- Add a Visual Element from the Library
- Click the burger button for any of the Attributes and select "Add Binding..."
- Select "NewUXMLTemplate" for the Data Source
- Click the "Ok" button
- Observe the Select Scriptable Object window
Actual results: The Select Scriptable Object window is frozen and unresponsive
Expected results: The Select Scriptable Object window is responsive so that the user can select a different object
Reproducible with versions: 6000.0.0f1, 6000.0.75f1, 6000.3.16f1, 6000.4.8f1, 6000.5.0b9, 6000.6.0a5
Tested on (OS): MacOS Silicon Tahoe 26.3
Notes:
- Closing and reopening the Select Scriptable Object window fixes the issue