Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Physics Debugger window (Window > Analysis > Physics Debugger)
- Open the Info tab in the Physics Debugger window
- Observe the "Clear locked objects" button
Actual results: “Clear locked objects” button has no padding on the right side and has an extra space in between the words “locked” and “objects”
Expected results: “Clear locked objects” button has padding on the right side between the button and the edge of the window, and there are no extra spaces
Reproducible with versions: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3
Tested on (OS): MacOS Silicon Sequoia 15.6.1