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How to reproduce: 1. Create a new Unity project using a 3D (URP) Template 2. Observe the Console window
Expected results: No errors in the Console window Actual results: Error is thrown in the Console window:
RenderingCommandBuffer: shader Hidden/Internal-Loading: invalid pass index 1 in DrawMesh UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Reproducible with: 2021.3.27f1 Not reproducible with: 2021.3.26f1
Note: error is clearable but always appears when creating a new project. Also reproducible with FPS Microgame Template.
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