Unity Issue Tracker - Sprite Pivot position in Sprite Editor and Scene View do not match when the position is custom
Closed
UUM-84584
Sprite Pivot position in Sprite Editor and Scene View do not match when the position is custom
Unity: 2D
As Designed
6.0.X
2022.3.X
2021.3.X
The Pivot Gizmo position in the SceneView is changed in the ToolSettings Overlay. Click on Center and change it to Pivot.
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene” Scene
3. In the Hierarchy window, select “Circle” GameObject
4. In the Scene view, observe the position of the Pivot on the GameObject
5. Using the Sprite Editor (Window > 2D > Sprite Editor), open the “Assets/Circleaaa” Sprite
6. In the Sprite Editor window, observe the position of the Pivot on the Sprite
Expected result: The Pivot positions in step 3 and 6 match
Actual result: The Pivot position in Scene View stays in the center, regardless of the position in the Sprite Editor