Requirements:
- Blender needs to be installed
- .blend files needs to be reimported
Reproduction steps:
1. Open the attached project "ReproProj”
2. Open the “/Assets/Scenes/WhackScene.unity” Scene
3. Build And Run on an Android device
4. Touch the catapult shaft to move the weapon
5. Release the catapult
6. Repeat steps 4 and 5 for 2-3 times
7. Observe the ammo of the catapult
Expected result: Ammo moves together with the catapult
Actual result: Ammo fails to move together with the catapult
Reproducible with: 2022.3.3f1, 2023.1.1f1, 2023.2.0a21
Not reproducible with: 2021.3.27f1
Reproducible with devices:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Testing environment: Windows 10 Enterprise 21H2
Notes:
- Touching the ammo at any point will stop the weapon from moving, and the player should be restarted. Only touch the catapult shaft to move the weapon
- The method which appears to fail in setting the position of the ammo in relation to the weapon - the method (MoveWeaponXAxis()) is found in the class weapon.cs
- The first reproducible version found is 2022.1.0b10, but could not test with older versions to find FAV due to the error “Library\PackageCache\com.unity.render-pipelines.universal@13.1.0\Editor\UniversalRenderPipelineAsset\UniversalRenderPipelineAssetUI.Drawers.cs” Removing library and reinstalling the package did not solve it
- Does not reproduce with Windows Standalone Player or Play Mode
- Catapult prefab is missing when the project is opened with Mac, and also Catapult fails to render even when the prefab is not missing on Mac