Steps to reproduce:
1. Create a VR template project and switch to Android Platform
2. Install Unity's Version Control and set it up for the project
3. Open "SampleScene.unity"
4. Add any XR GameObject in the Hierarchy
5. In the Version Control Window observe the file "Assets\XR\Settings\Open XR Package Settings.asset" has status 'Changed'
6. Right-click and select "Diff" (install the required Difference viewer)
Expected Result: If the UVCS window says that the file has changed, the Difference viewer should report at least one change
Actual Result: The Difference viewer reports no changes
Reproducible with: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4
Testing Environment: Windows 11
Not reproducible on: No other environment tested
Notes:
-Reproducible only when the platform is selected as Android
-To force changes to "Assets\XR\Settings\Open XR Package Settings.asset" one of these changes regarding XR should be made, including: Add an XR script to a GameObject, remove an XR GameObject etc.