Unity Issue Tracker - Player is blurry when using Wayland with a HiDPI display
Closed
UUM-90819
Player is blurry when using Wayland with a HiDPI display
Unity: Linux
Linux
Wayland
Feature Request
6.2.X
6.1.X
6.0.X
This is a feature request that will be solved in future iteration
Reproduction steps:
1. Create a new 3D project
2. Build the Player
3. Launch the Player using Wayland Session and a HiDPI display
Expected results: Player displays crisp and clear graphics on HiDPI screens, correctly handling the scaling factor set by the user and respecting the SDL_WINDOW_ALLOW_HIGHDPI flag
Actual results: Player appears blurry on HiDPI screens with 2x scaling, indicating a lack of proper scaling management and ignoring the SDL_WINDOW_ALLOW_HIGHDPI flag.
Reproduced with: 6000.0.31f1, 6000.1.0a8
Couldn’t test with: 2021.3.47f1, 2022.3.54f1 (Wayland is supported only from Unity 6)
Reproduced on: Ubuntu 24.04
Not reproduced on: no other environment tested
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