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Steps to reproduce:
Actual results: The application crashes with the following message:
Exception code: 0xc0000409 STATUS_STACK_BUFFER_OVERRUN In module: ucrtbase.dll Call stack: > ucrtbase.dll!00007ff907aa286e() ucrtbase.dll!00007ff907a786dd() ucrtbase.dll!00007ff907a45a0c() UIAutomationCore.dll!00007ff8c9323bcb() UIAutomationCore.dll!00007ff8c92ebaa1() UIAutomationCore.dll!00007ff8c92eb9ea() UIAutomationCore.dll!00007ff8c92eb82b() UnityPlayer.dll!00007fffec0e8286() 0000029eea00f74a() 0000029eea00f68b() 0000029eea00f469() 0000029eea00ee0b() 0000029eea00e853() 0000029eea01ffd3() 0000029ee8e65ed8() mono-2.0-bdwgc.dll!00007fffeae06e7e() mono-2.0-bdwgc.dll!00007fffead48874() mono-2.0-bdwgc.dll!00007fffead48960() UnityPlayer.dll!00007fffebd52a69() UnityPlayer.dll!00007fffebd46289() UnityPlayer.dll!00007fffebd46a65() UnityPlayer.dll!00007fffebd47d4f() UnityPlayer.dll!00007fffeb9b39d3() UnityPlayer.dll!00007fffebb81b7d() UnityPlayer.dll!00007fffebb81d44() UnityPlayer.dll!00007fffebb821be() UnityPlayer.dll!00007fffebdd78a4() UnityPlayer.dll!00007fffebdd9e2d() UnityPlayer.dll!00007fffebddcc79() UnityPlayer.dll!00007fffebddcefb() AccessibilityTesting.exe!00007ff73c7011f2() kernel32.dll!00007ff908f97374() ntdll.dll!00007ff909efcc91()
Expected results: No crash appears.
Reproducible with versions: Unity 6000.3.0a5, Unity 6000.3.0b8, Windows 10
Not reproducible with versions: Windows 11
Tested on (OS): Windows 10, Windows 11
Notes:
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