How to reproduce:
1. Create a new 3D URP Sample project and open the "TerminalScene" scene
2. Go to Window -> Analysis -> Rendering Debugger -> Volume
3. Set the "Camera" field to the "SceneCamera" (or "ScreenCamera")
4. Set the "Component" field to anything
5. Observe the Console
Expected results: No errors are thrown
Actual results: "AssertionException: Assertion failure. Value was Null" errors are constantly spammed
Reproducible with: 6000.2.0b3, 6000.2.1f1, 6000.3.0b1
Not reproducible with: 6000.0.56f1, 6000.2.0b2
Reproducible on: Ubuntu 24, Windows 11
Not reproducible on: macOS Sequoia 15.6 (M1)
Note: The issue is reproducible with either "ScreenCamera" or "SceneCamera" across different projects but never with both of them
First lines of error:
AssertionException: Assertion failure. Value was Null
Expected: Value was not Null
UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) (at /home/bokken/build/output/unity/unity/Runtime/Export/Assertions/Assert/AssertBase.cs:29)