Steps to reproduce:
- Create a Unity project
- Go to the "Project" window
- Right-click and select "Create -> Shader Graph -> URP -> Decal Shader Graph"
- Double-click the newly created shader graph
- Observe the result
Actual results: Shader Graph window opens, but Console window displays an error "Error: Unity.VisualScripting.Inspector:OnOpenVFX (int,int) does not match any of [OnOpenAssetAttribute] expected signatures."
Expected results: No errors in the Console window
Reproducible with versions: 6000.6.0a1
Not reproducible with versions: 6000.5.0a9
Tested on (OS): macOS - Tahoe 26.3.1