The Camera's Clipping Planes Far value's condition of being greater than the Near value gets enforced when typing the value
Unity: Scene View
Open
2023.2.X
2023.2.0a14 onwards
Fixed
6.1.X
6.0.X
Fixed the Clipping Planes float fields behavior for CameraEditor when using BiRP.
Editor: Fixed the Clipping Planes float fields behavior for CameraEditor when using BiRP.
Reproduction steps:
1. Create a new project
2. In the Hierarchy window, select the “Main Camera” GameObject
3. Set the Near value of Clipping Planes to 40
4. Try entering any number into the Far value field of Clipping Planes
5. Observe the results
Expected Result: The Far value becomes 40.01 when the field is unfocused and if the Far value is smaller or equal to 40
Actual Result: The Far field value becomes 40.01 when still typing