Unity Issue Tracker - Scrambled texture objects are rendered when setting one with Texture2D.UpdateExternalTexture
Fixed
UUM-20405
Scrambled texture objects are rendered when setting one with Texture2D.UpdateExternalTexture
Unity: Vulkan
Windows
Vulkan
Fixed
2021.3.X
2020.3.X
Won't Fix
2022.1.X
2022.2 is released, we are not backporting to 2022.1 anymore
Fixed in 2021.3.18f1
Fixed in 2020.3.45f1
How to reproduce:
1. Open the user’s attached “KtxLoadingSpeed” project
2. Open the “SampleScene” Scene
3. Select the “Cube” GameObject
4. Set the “Creation Mode” to “Create Then Update” in the Inspector
5. Right-click the “Load Ktx (Script)” and select “Get Tex” in the Inspector
Expected result: The texture is set on the Cube without any anomalies
Actual result: The texture set on Cube is scrambled