Reproduction steps
- Open Build Profile Window (File > Build Profiles)
- Create a build profile (such as for Windows)
- Add a custom player settings to it
- Under the Other Settings > Optimization section, change the Preloaded Assets Size to 1 and add an entry to Element 0
Expected behaviour
No parser error in the console
Actual behavior
Console will throw an error like this:
Unable to parse file Assets/Settings/Build Profiles/Windows.asset: [Parser Failure at line 170: Expected closing '}']