Reproduction steps:
1. Open the attached “ASDQWE” project
2. In the top menu, select (Tools > Test)
3. In the Console Window, observe the “artifact id” value in the log
4. Open the Preferences Window (Unity > Settings)
5. Enable the Unity Accelerator (Asset Pipeline > Unity Accelerator (Cache Server) > Default Mode > Enabled)
6. Close and reopen the Unity Editor
7. In the Project Window, select the “Assets/ acs_110_00031001_04_BM.png” texture
8. Right-click it and select “Reimport”
9. Repeat the 2 - 3 steps
Expected result: The “artifact id” value remains the same
Actual result: The “artifact id” and value has changed
Reproducible with: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1
Reproducible on: MacOS 14.61 (Intel, M2 (user’s))
Not reproducible on: No other environment tested
Notes:
- Not reproducible when a Standalone platform is selected
- When the 8th step is performed “Importer(TextureImporter) generated inconsistent result for asset(guid:0e482cb99c033d44f9ff7cac2bfae8e1) "Assets/acs_110_00031001_04_BM.png"“ warning is thrown