How to reproduce:
1. Open the attached “grid.zip” project
2. Open “SampleScene” Scene (Assets > Scenes)
3. Set the Inspector window to Debug mode
4. In the Hierarchy window, expand “Grid” GameObject and select “Tilemap”
5. In the Scene window, press the “Open Tile Palette” button
6. In the Tile Palette window, choose select tool and press the “Edit” button
7. Press on the Palette
8. Observe the Console window
Expected result: No warnings
Actual result: “Field type UnityEngine.UIElements.BoundsIntField is not compatible with Vector3Int property "m_Position.m_Position"” warning appears
Reproducible with: 2022.2.0a9, 2022.2.21f1, 2022.3.19f1
Not reproducible with: 2021.3.35f1, 2022.2.0a8, 2023.2.12f1, 2023.3.0b9
Fixed in: 2022.3.20f1
Reproduced on: macOS 14.2.1 (Intel)
Not reproducible on: No other environment tested
Note: The Tilemap Extras package version doesn’t affect the issue