How to reproduce:
1. Open the “Repro_stripped“ project
2. Open the “SampleScene“
3. Enter the Play Mode
4. Observe the Console window
Expected result: The “OnAfterDeserialize: test is not null“ message is not logged
Actual result: The “OnAfterDeserialize: test is not null“ message is logged once
Reproducible with: 2021.3.40f1, 2022.3.36f1, 6000.0.9f1
Reproducible on: macOS 14.5 (Intel), Windows 11 (User’s)
Not reproducible on: No other environments tested
Workaround: Add the [field: NonSerialized] attribute to the “_test“ field in the “Foo.cs“ script
Note: For the issue to be reproducible the Domain Reloading must be enabled