Unity Issue Tracker - Tonemapping on a Global Post Processing Volume is not showing up in the Scene view when Upscaling Filter is not set to "FidelityFX Super Resolution 1.0" using URP
Closed
UUM-21936
Tonemapping on a Global Post Processing Volume is not showing up in the Scene view when Upscaling Filter is not set to "FidelityFX Super Resolution 1.0" using URP
Unity: Universal RP
Won't Fix
2023.1.X
2022.2.X
The issue is already fixed in 2023.
Reproduction steps:
1. Open project “ToneMappingTest_2022_2”
2. Compare Scene view and Game view
Expected result: Game view and Scene view are rendered the same
Actual result: Tonemapping is not applied to the Scene view and as a result differs from the Game view