Unity Issue Tracker - Leaking dynamically created meshes when cloning UXML items to a UI Document every frame
Fixed
UUM-46520
Leaking dynamically created meshes when cloning UXML items to a UI Document every frame
Unity: UI Toolkit Framework
Fixed
2022.3.X
Fixed a memory leak occurring when using TextCore.
Reproduction steps:
1. Open project “2022.2_BugReport.zip”
2. Open “SampleScene”
3. Enter Play Mode
4. Open “Window\Analysis\Profiler” and observe “Memory\Mesh Memory”
Expected result: Mesh Memory is not rising
Actual result: Mesh Memory is rising