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Thank you for reporting the bug to Unity. This is a limitation with IMGUI and would affect all Lists the same way, not a fix for Tilemap Extras package
Thank you for reporting the bug to Unity. This is a limitation with IMGUI and would affect all Lists the same way, not a fix for Tilemap Extras package
Thank you for reporting the bug to Unity. This is a limitation with IMGUI and would affect all Lists the same way, not a fix for Tilemap Extras package
Thank you for reporting the bug to Unity. This is a limitation with IMGUI and would affect all Lists the same way, not a fix for Tilemap Extras package
Steps to reproduce:
Actual results: The Editor crashes
Expected results: The Editor does not crash
Reproducible with versions: 2023.1.0a3, 6000.0.73f1, 6000.3.14f1, 6000.4.4f1, 6000.5.0b5, 6000.6.0a3
Tested on (OS): MacOS Silicon Tahoe 26.3, Ubuntu 24.04
Few lines of stacktrace:
#0 0x000001834d9428 in _platform_memmove
#1 0x00000105aab124 in ResizeArrayGeneric(TypeTreeIterator const&, core::vector<unsigned char, core::allocator<unsigned char, 0ul>>&, int, int, bool, SerializedManagedReferencesIndex*, TypeTree const*)
#2 0x00000105c327d0 in SerializedProperty::ResizeArray(int)
#3 0x00000105c3ad64 in SerializedProperty::SetIntValue(long long)
#4 0x0000035510b970 in (wrapper managed-to-native) UnityEditor.SerializedProperty:SetIntValueInternal_Injected (intptr,long) [
+ 0x68] (0x35510b908 0x35510b9c8) [0x15f382a80 - Unity Child Domain]
#5 0x0000035510b888 in UnityEditor.SerializedProperty:SetIntValueInternal (long) [
+ 0x40] (0x35510b848 0x35510b898) [0x15f382a80 - Unity Child Domain]
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