Steps to reproduce:
1. Create new Unity project using High Definition 3D Template
2. Create any VFX Asset in Project window (Simple Loop VFX for example)
3. Open the VFX
4. At the top toolbar press dropdown icon to open a menu (next to “?” Icon)
5. Select Output Event Helpers
6. Once imported, observe the Console window
Actual results: Warning is thrown in the Console window: Assets/Samples/Visual Effect Graph/17.5.0/OutputEvent Helpers/Runtime/VFXOutputEventPrefabAttributeLightHandler.cs(29,13): warning CS0618: 'HDAdditionalLightData.SetIntensity(float)' is obsolete: 'This method has been deprecated. Use LightUnitUtils.ConvertIntensity(...) & directly set Light.intensity instead. #from(2023.3)'
Expected results: No warnings are thrown in the Console window
Reproducible with versions: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1
Tested on (OS): macOS Silicon Tahoe 26.0 (M1)