#0 0x00000104f74c5c in MemoryManager::Allocate(unsigned long, unsigned long, MemLabelId const&, AllocateOptions, char const*, int)
#1 0x00000104f74340 in malloc_internal(unsigned long, unsigned long, MemLabelId const&, AllocateOptions, char const*, int)
#2 0x0000010546b9b8 in keywords::LocalKeywordState::Resize(unsigned long)
#3 0x0000010547c798 in ShaderLab::Program::GetMatchingSubProgram(Shader const*, ShaderLab::Pass const*, keywords::LocalKeywordState const&, unsigned int, keywords::LocalKeywordState*, ShaderSnippetResult&, AsyncShaderCompilationMode, bool, int, int) const
#4 0x000001054876d4 in ShaderLab::ShaderState::FindSubProgramsToUse(Shader const*, ShaderLab::Pass const*, ShaderLab::SubPrograms&, ShaderPassContext const&, keywords::LocalKeywordState const&, bool, int, int) const