How to reproduce:
1. Open the “SampleProject“ project
2. Open the “SampleScene”
3. In the Scene view, observe the “NoFillMaterialOnEdgeOnly” and the “WavingDoubleRender” GameObjects
Expected result: Both “NoFillMaterialOnEdgeOnly” and “WavingDoubleRender” have no additional materials rendered around them
Actual result: The NoFillMaterialOnEdgeOnly GameObject has a pink material rendered around it and the “WavingDoubleRender” GameObject has another yellow material rendered around it
Reproducible with: 6000.0.37f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Not reproducible with: 2022.3.58f1, 6000.0.36f1
Reproducible on: Windows 10, macOS 15.3.1 (user’s)
Not reproducible on: No other environment tested
Note: This issue is related to the [Internal link]