How to reproduce:
1. Open the user attached "SDF Bake Bug.zip" project
2. Enter Play Mode
3. Open the Activity Monitor
4. Open the "Memory" tab
Expected result: Memory usage does not continue to rise endlessly
Actual result: Memory usage grows
Reproducible with: 2021.3.17f1, 2022.2.4f1, 2023.1.0b1
Can’t test with: 2020.3.44f1 (“The type or namespace name 'SDF' does not exist in the namespace 'UnityEngine.VFX'“ error in the Console)
Reproduced on: macOS 13.0.1 (Intel)
Note: Issue is reproducible in builds