How to reproduce:
1. Create a new project
2. Navigate to Edit > Project Settings > Player
3. Set Scripting Backend to IL2CPP
4. Got to File > Build Settings and click Build And Run
Expected result: Generated hashes of file paths are all different
Actual result: Generated hashes of file paths are the same and collide thus causing errors
Reproducible with: 2019.4.35f1, 2020.3.27f1, 2021.2.10f1, 2022.1.0b6, 2022.2.0a4
Note: Changing the Unity version fixes the issue because the Unity version is a part of the hash