Unity Issue Tracker - Decal Render Feature isn't working in URP when running with OpenGLES 3.0/3.1
Closed
UUM-15516
Decal Render Feature isn't working in URP when running with OpenGLES 3.0/3.1
Unity: GLES
As Designed
2022.2.X
2022.1.X
2021.3.X
By design: shaders are trying to use separate MRT blend modes.
Separate MRT blend modes are supported only in GLES 3.2 context (glBlendFuncSeparatei https://registry.khronos.org/OpenGL-Refpages/es3/html/glBlendFuncSeparate.xhtml)
Reproduction steps:
1. Open the user’s attached project “ticket-1358812-decal-dbuffer.zip” with the command line arguments -force-gles30 or -force-gles31
Expected result: The “Decal Object” looks like the textures on the “decal” material
Actual result: The “Decal Object” is pink
Reproducible with: 2021.3.11f1, 2022.1.18f1, 2022.2.0b9
Could not test with: 2020.3.40f1, 2023.1.0a12 (The “decal” material is pink)
Reproducible on: Windows 11
Not reproducible on: macOS 12.4 (Intel)
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