The build was broken when this was tested. Works fine in the latest trunk.
To reproduce:
Run Unity Editor with any project
Either give -load-renderdoc as a command line switch when starting the editor or select Load RenderDoc from the menu in the upper right corner of the scene view
Observe the little camera icons appearing in the upper right corner of many of the GUI windows
Take a capture by clicking on the icon
Open the capture in RenderDoc
Examine the capture with the event browser. It only shows the Present() event
Excepted behavior:
The camera icon should appear only to the upper right corner of the scene window.
There should be hundreds of events in the event browser window in RenderDoc.
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Have a workaround or additional info about this issue?