Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Build Profiles window (File > Build Profiles)
- Click the "Add Build Profile" button
- Select Facebook Instant Games and click the "Add Build Profile" button
- Select the newly created Build Profile
- Click the "Add Settings" button and select Adaptive Performance Settings
- Resize the Build Profiles window to be smaller
- Observe the Adaptive Performance Settings
Actual results: The “View Guide” link in Adaptive Performance Settings overflows to the right side out of it’s bounds
Expected results: No elements overflow/overlap or go outside the bounds
Reproducible with versions: 6000.3.0b6, 6000.4.0a2
Tested on (OS): MacOS Silicon Sequoia 15.6.1