How to reproduce:
1. Open the “kkScreenSpaceShadows” project
2. Open the “SampleScene”
3. Split the Game View and Scene View for simultaneous visibility
4. In the Assets folder, click on “PC_Renderer” (Assets → Settings)
5. In the Inspector, select “Deferred” Rendering Path
6. Observe the Game View and Scene View
Expected result: GameObjects in the Game View and Scene View are the same color
Actual result: The color of the GameObjects in the Game View and Scene View differs
Reproducible in: 6000.0.22f1, 6000.0.24f1, 6000.1.0a1
Not reproducible in: 2021.3.45f1, 2022,3.51f1 6000.0.21f1
Reproducible on: macOS 14 (Silicon)
Not reproducible on: Windows 10
Notes: Not reproducible if “Screen Space Ambient Occlusion” Renderer Feature is added to the “PC_Renderer”