Steps to Reproduce
- Use Gemini CLI integration to generate a game in Unity.
- Run the game by pressing Play.
- Observe Relay server authentication.
Expected Behavior
Relay server recognizes the configured key and connects normally.
Actual Behavior
Relay server behaves as if no valid key is entered.
Notes
- Issue was reported in #ask-unity-ai.
- Occurred during initial Gemini CLI testing session.
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes: