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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Steps to reproduce:
Actual results: In the Game view overlay, after cycling through the camera entries, the "Empty" option is no longer available and the "SceneCamera" option is not shown. In the Rendering Debugger window, the dropdown includes "None" and "SceneCamera"
Expected results: Property should expose the same options in both the Game view overlay and the Rendering Debugger window. The no-selection state should remain available, and "SceneCamera" should be shown consistently when supported
Reproducible with versions: 6000.3.14f1, 6000.4.6f1, 6000.5.0b6, 6000.6.0a4
Tested on (OS): Ubuntu 24.04, Windows 11
Notes:
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