Steps to reproduce:
- Enter playmode
- Left click the mouse multiple times. There is a script on the camera that will reduce the resolution scaling by 10% each click.
Actual results: Each time you left click, a new smaller image is generated and applied on top of the previous one.
Expected results: Each time you left click, the image becomes more pixelated
Reproducible with versions: 6000.6.0a1, 6000.6.0a2
Not reproducible with versions: 6000.5.0a7
Note:
- I have tested builtin and it still works fine, so likely URP specific. Have not tested HDRP.
- Only tested windows DX12
- Reproduces only when resizing buffers via ScalableBufferManager and Render Scale is set to <1 eg no Upscaling filters are active.