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https://github.cds.internal.unity3d.com/unity/unity/pull/15004
Repro steps:
From left to right the decal displays:
Expected: Result from Scene Depth node and HD Scene Depth should be the same (at LOD0 on HD Scene Depth)
Actual: Scene depth node returns an unexpected value, and makes it impossible to recompute the world position (as example use case)
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