Steps to reproduce:
- Download attached project and open in Unity.
- In the Project, select the ParticleOld material.
- Check the Inspector and observe that the Emission checkbox is disabled.
- Install the Universal Render Pipeline via the Package Manager.
- Open RP Converter >> Window >> Rendering >> Render Pipeline Converter.
- Select the Material Upgrader.
- Press on Initialize and Convert.
- Select ParticleOld material in the Inspector.
Observe: The Emission channel checkbox will be enabled.
Actual results: The Emission checkbox is enabled, but it should stay disabled after the conversion.
Expected results: The Emission checkbox should not be enabled, because it was disabled before the conversion.
Reproducible with versions:
6000.2.12f1. 6000.5.0a3
Note:
Not reproducible when converting Standard materials