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Thank you for the report. After investigating, we're closing this as By Design. URP's Tile-Only Mode is designed specifically for TBDR (Tile-Based Deferred Rendering) hardware — the GPU architecture used in mobile and standalone XR devices. Tile-Only Mode validation currently does not support any configuration that requires intermediate render targets, which is how the Mock HMD operates. Mock HMD was not designed to simulate a standalone VR headset based on a mobile platform. We are resolving this By Design.
Reproduction steps:
Actual: Multiple errors are logged
Expected: No errors are logged
Reproducible with: 1.5.0-exp.3 (6000.5.0b8, 6000.6.0a5)
Couldn’t test with: 6000.0.75f1, 6000.3.15f1, 6000.4.7f1 (Tile-Only Mode is not available)
Reproducible on: Windows 11 (by reporter), macOS 26.4.1
Not reproducible on: No other environments tested
Note: Logged errors are:
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