Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open Analysis dropdown (Window > Analysis)
- Observe the Input Debugger title
- Open the Input Debugger window (Window > Analysis > Input Debugger)
- Observe the window title
Actual results: Title in the dropdown is Input Debugger, title in the window is Input Debug
Expected results: Both dropdown and window names match
Reproducible with versions: 6000.3.11f1, 6000.4.0f1, 6000.5.0a9
Can’t test with versions: 6000.0.70f1 (due to no Input Debugger window)
Tested on (OS): MacOS Silicon Tahoe 26.3