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Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
How to reproduce:
1. Open the attached “IN-124246” project
2. Open “New Scene” Scene (Assets → New Scene) in the Project window
3. Open the Lighting window (Window → Rendering → Lighting)
4. Click “Generate Lighting” in the Lighting window
5. Enter the Play mode
6. Observe the Console window
Expected result: No warnings are thrown about the rendered light
Actual result: Warning “The Disc light type on the GameObject 'Area Light' is unsupported by URP, and will not be rendered.” is thrown
Reproducible with: 2023.2.0a1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1
Not reproducible with: 2023.1.0b1
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes: The baked light is being rendered
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